Unboasting Madness
Dystopia escape game
Unboasting Madness is a Group project. The Name "Unboasting Madness" is the prompt we took from Game design class. with the ramdom choosed name, we're sopposed to design a game that fit it's title.
What type of madness is unboasting ? We tried to extract creppyness from mundane life scene. In the game world, you see rooms with the same interior, you can took and place things around but when you return to the same room you got teleport into a new different room randomly.
The Key to get out of the world is in one room, but when you get out there's still a world of nothing.
We want to build a dystopia world where there's no struggle and ghost but equally frightening.
What type of madness is unboasting ? We tried to extract creppyness from mundane life scene. In the game world, you see rooms with the same interior, you can took and place things around but when you return to the same room you got teleport into a new different room randomly.
The Key to get out of the world is in one room, but when you get out there's still a world of nothing.
We want to build a dystopia world where there's no struggle and ghost but equally frightening.